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World space canvas flicker when resizing game view
Steps to reproduce: 1. Open attached project 2. Open scene "TestBUG" 3. Rezise game view and notice canvas flickering Reproducible... Read more
World space canvas aren't rendered to render texture
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, select Main Camera and notice that UI Image is ... Read more
[iOS] Compressed baked cubemaps creates visible seams on iOS devices
Steps to reproduce: 1. Open attached project 2. Build 'Seams' scene to iOS 3. Build the generated Xcode project to a device 4. Noti... Read more
Editor gets stuck on "Importing small assets" or crashes on "FindGridCel...
Reproduction steps: 1. Create a new project. 2. Import attached FBX file. Expected behavior: * FBX imports successfully. OR * Warn... Read more
[iOS] Reflection probes are corrupted on A9/A9X chipsets
How to reproduce: 1. Open attached project 2. Open scene Locations/Region_01/Scenes/Region_01_location_01.unity - Do not rebuild t... Read more
Unity Editor crashes when saving/closing the imported "The Courtyard" pr...
Unity Editor crashes when saving/closing the imported "The Courtyard" project 1. What happened Unity Editor crashed (reliably repr... Read more
[DragAndDrop] DragUpdated event isn't triggered if objectReferences and ...
Steps to reproduce: 1. Open attached project 2. In top menu, go "Window > Drag Test" 3. Drag green square on top of blue one, notic... Read more
StandardAssets.CrossPlatformInput - When MobileInput is enabled GetButt...
To reproduce: 1. Open attached project 2. Open the scene "MainScene" int the "_Scenes" folder 3. Press "Play" 4. Click anywhere Not... Read more
[Unet]client.RegisterHandler(...) being called twice despite that messag...
Steps to reproduce: 1. Open "case_794076-repro" project 2. Open Wave Survival Multiplayer>Scenes & Terrains>"Menu" scene 3. P... Read more
[Linux] Builds crash if Graphics API is set to auto
Steps to reproduce: 1) Open the project attached by user (works with any project). 2) Make sure that 'Auto Graphics API for Linux' i... Read more
All about bugs
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Latest issues
- [Android] Post Process artifacting on certain Android Devices when using Vulkan Graphics API
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- [Android] The Player crashes when changing cursor multiple times on Android
- Crash on UnsafeUtility_CUSTOM_MemSet when simulating a random tick event for a tile at a specified position
- Can't drag-select GameObjects in the Scene view when GPU Resident Drawer Instancing is enabled