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[Android] Screen orientation can not be changed when playing video with ...
To reproduce: 1. Download and open attached "ScreenOrientationTest.zip" project. 2. Build and run for any Android device. 3. When a... Read more
Giving a MonoBehaviour script particular names changes its icon
The Icon for a MonoBehaviour script in the Project view can change if it is given particular names. Two examples are 'Folder' and 'G... Read more
Unity uninstall option is missing in programs and features tab
Steps to reproduce: 1. Install a few versions of Unity (2017.1) 2. Install a few versions of Unity (2017.2) 3. Navigate to Control p... Read more
Additional scene fails to render in play mode after asynchronously loadi...
Reproduction steps: 1. Download project "BugReport.zip" and open in Unity 2. Enter Play mode 3. Press on any number in Game view 4. ... Read more
[.NET 4.6] Fails to load types if the source code file size is larger th...
Steps to reproduce: 1. Download attached project 2. Open "main" scene. 3. Enter play mode using .NET 4.6. The error shows up "TypeLo... Read more
[Regression] Sun flare artifact is shown on terrain's surface after crea...
Steps to repro: 1. Open attached project and 't2' scene; 2. Enter Play mode; 3. Observe terrain surface rendering. Expected reuslt... Read more
Fonts of the same font family are presented differently based on a state...
Reproduction steps: 1. Open the attached project. 2. Play the 'Boot' scene. Actual behavior (Some of these behaviors may be present... Read more
[iOS] Input.touchPressureSupported is true on some devices that don't su...
To reproduce: 1. Open project attached by QA 2. Build it for iOS (make sure "a" scene attached in the build settings) 3. Run on a de... Read more
[Facebook] 64bit Windows build option not available
-e: the gameroom windows build is 32bit by default and can't be changed in the build settings -repro: --create new project --switch... Read more
"Existing downloaded content may still be imported into your Project" wa...
How to reproduce: 1. Create a project 2. Import any asset from Asset Store 3. Close Unity 4. Turn off the Internet 5. Open the proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1