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[Terrain] Brush rendering breaks on the edges of terrain when terrain's ...
Brush rendering breaks on the edges of terrain when terrain's height is greater than zero Steps to Repro:1. Open attached or create ... Read more
[Unified player settings] Editor becomes unresponsive when Input array v...
[Unified player settings] Editor becomes unresponsive when Input array value is set to a high number(10000+) under Input settings. T... Read more
Unable to find style warings when viewing Editor settings with perforce ...
Steps to reproduce: 1. Create new project2. Open editor settings3. Set version control to Perforce4. Notice that instead of saying D... Read more
[Terrain] Add layer button becomes unusable when "Add Terrain Layer" win...
Add layer button becomes unusable when "Add Terrain Layer" window shrinks horizontally Steps to Repro:1. Open attached or create a n... Read more
On project load, Unity Editor calls additional InitializeOnLoad events t...
To reproduce: 1. Download attached project "Bolt.Unity.Debug46.zip" and open in Unity2. Open "1972" scene3. Press Tools > Bolt &g... Read more
Unified player settings window distorts on shrinking it horizontally or ...
Unified player settings window distorts on shrinking it horizontally or vertically Minimum height and width is not set for unified p... Read more
Scene View drop down item badly labelled
Scene view drop down item "Image Effects" is badly labelled and therefore it should be changed to "Post Processing" Read more
Particle sorting is incorrect with ortho camera with negative near clipp...
To reproduce:1. Open project2. Change SampleScene Camera projection to Perspective3. Play 'SampleScene', notice that particles in ga... Read more
[Texture Streaming] FBX model exported with specific measuring units los...
To reproduce:1. Open users attached project "TextureMipStreamingRepro.zip"2. Open "LoaderScene.unity" scene and enter Play mode3. Ob... Read more
Change in avatar mask not reflected in timeline preview mode
Steps To Reproduce: 1. Open the attached project.2. Select the "New Avatar Mask" in the project window.3. Select humanoid in the ins... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size