Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.0a5
Issue ID
1062097
Regression
No
Unified player settings window distorts on shrinking it horizontally or vertically
Unified player settings window distorts on shrinking it horizontally or vertically
Minimum height and width is not set for unified player settings window. The components in the window become unusable as they are hidden.
Steps to reproduce:
1) Create new project
2) Edit > Settings
3) Drag the unified player settings window horizontally or vertically.
Actual result: Observe that there is no minimum height or width set for the window
Expected result: The components in the window should be visible and remain usable.
Occurring with:
2018.3.0a6 (13fac50c9eea) , 2018.3.0a5, 2018.3.0a4
Note:
Unified player settings are introduced from 2018.3.0a4
Environment:
Windows and Mac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
This is a duplicate of issue #1059721