Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.3.0a5
Issue ID
1062096
Regression
No
[Unified player settings] Editor becomes unresponsive when Input array value is set to a high number under Input settings
[Unified player settings] Editor becomes unresponsive when Input array value is set to a high number(10000+) under Input settings. The editor should validate the input and reject such very high numbers with an exception.
Steps to reproduce:
1) Create new project
2) Edit > Settings
3) Under Input, set input array value to 10000 or 100000.
Actual result: Observe that the editor becomes unresponsive.
Expected result: The editor validates the input entered in the field and throws an exception for very high numbers.
Reproducible in: 2018.3.0a6 (13fac50c9eea) , 2018.3.0a5, 2018.3.0a4
Note:
Unified player settings are introduced from 2018.3.0a4
Environment:
Windows and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment