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[Bounds] AABB does not take into account Pivot Offset combined with Star...
Repro steps: 1. Open Scene1 from the attached project. 2. In the scene view, select the particle system, and make sure Bounds are vi... Read more
[Particles] Simulated particles move to the origin point when entering/e...
Repro steps: 1. Open Scene1 from the attached project 2. Select and simulat the particle system in the scene to see the particles. 3... Read more
[Visualizations] PLM Baked Albedo visualization textures does not update...
If scene visualization is set to Albedo and PLM is the selected lightmapper, moving objects with albedo textures in auto mode causes... Read more
Interacting with particular custom editor window causes "System is alrea...
To reproduce: 1. Open the project, attached by the tester (SetSystemInterestedAssertion.zip) 2. Go to Assets -> Create -> Create Br... Read more
Video is not played when trying to play it in the Video Clip Importer pr...
How to reproduce: 1. Open the attached "VideoClipImporter" project 2. Select "Repro" video in a Project window 3. In Inspector, Vid... Read more
Default argument value makes the Editor recognize a script as not valid
To reproduce: 1. Open the project, attached by the tester (defaultArgsBug.zip) 2. Open the "scene" scene 3. Select the obj game obj... Read more
NetworkServerSimple -> connections.Count is not cleaned after client dis...
To reproduce: 1) Open attached project 2) Open the only script in it 3) Make sure '#define DefIsServer' is uncommented 4) Build and ... Read more
[Plugin] DLLNotFoundException thrown even though the plugin is clearly i...
To reproduce: 1) Open attached project and scene 2) Play it Expected: It runs (with fault due to another issue) Actual: DLLNotFound... Read more
[VideoPlayer] App crashes on Samsung Galaxy S3 device when playing 60 fp...
How to reproduce: 1. Open the attached project 2. Build and run testVideo scene 3. When project starts ir should play RickMorty_VP8_... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1