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Increase label space for reflection probe weights in mesh renderer compo...
Mesh Renderer component when using reflection probes list all of them and their weights, but the weight is cut due to limited space.... Read more
[iOS][Audio] Application crashes when there is an active audio source in...
Steps to reproduce: 1. Open attached project 2. Build 'Main' scene for iOS 3. Build the generated Xcode project to a device 4. Noti... Read more
[DetailMesh] Unable to paint detail mesh when terrain contains assigned ...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Import attached ‘DetailMeshBug’ package; 4. Double click on ‘Terrain’ game... Read more
[Windows] Built project won't run on standalone
steps to repro. 1. Open downloaded project. 2. Open AirStream scene 3. Go to File > build 4. Run built file. Read more
Editor hangs if Visual Studio is not properly installed
Unity hangs if the current Visual Studio installation is broken. If Visual Studio fails to open, then Unity's progress bar indicatin... Read more
Searching for multiple labels does not work as advertised
To reproduce: 1. Open attached project 2. search for `l:A l:C` 3. observe objects only labeled `A` as well as objects labeled with ... Read more
[ReflectionProbes] Negative importance value floods console with errors
To reproduce: 1. Open attached project 2. Open scene 1 3. Select one of the spheres with a reflection probe 4. Decrease importance v... Read more
[ReflectionProbes] When blending, probe with higher importance doesn't o...
http://docs.unity3d.com/Manual/UsingReflectionProbes.html Blending section mentions "When one probe involved in the blend has a high... Read more
[UI][StandaloneInputSystem]Object which is focused while uninteractable ...
To Reproduce: 1. Use the arrow keys to navigate between the checkboxes. 2. Observe that the links are setup manually on each eleme... Read more
[QualitySettings] "Lod Bias" should be spelled "LOD Bias"
LOD is an abbreviation and should be spelled with all caps. Repro steps: 1. Open Unity. 2. Go to Quality Settings 3. LOD is spelled... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects