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Fixed in 5.3.5
Votes
0
Found in
5.3.3p2
Issue ID
776044
Regression
Yes
[iOS][Audio] Application crashes when there is an active audio source in the scene but Unity audio is disabled
Steps to reproduce:
1. Open attached project
2. Build 'Main' scene for iOS
3. Build the generated Xcode project to a device
4. Notice the application crashes right after launch
Note: If there is no audio source in the scene OR Unity audio is enabled (in Unity audio Settings) the application does not crash.
Not reproducible with 5.2.4p1
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