Search Issue Tracker
Agent does not plan shortest path
How to reproduce: 1. Open attached project2. Open scene test.unity3. Open the Navigation window4. Play the scene5. Select the Agent ... Read more
[iOS] On some devices Opaque Geometry draw calls are slower when Particl...
Reproduction Steps:1. Open project2. Build to iOS3. Open Xcode 8+4. Set GPU Frame Capture to Metal5. Build app6. Attach Debugger7. C... Read more
[VR Input] Touch Controller Vertical Axes are inverted compared to Xbox ...
1) Download attached project2) Setup Xbox controller and Touch Controllers3) Setup Oculus Rift4) Enter playmode5) Pull down on the t... Read more
BC7 doesn't compress alpha textures correctly
To reproduce:1. Open attached project2. Run Test/Textures from menu3. Notice that three different textures are generated Actual: The... Read more
Light Halo shader is not in the Graphics settings and cannot be set by c...
To reproduce:1. Open attached project in Unity 5.52. Open main.unity3. Press play to run script "HaloEx.cs" which will set the shade... Read more
Resource.LoadAsync("") doesn't load all GameObjects from the Resource fo...
Reproduction steps:1. Open my attached project2. Open the "scene" scene3. Enter Play mode Expected: under GameObject -> "Script" ... Read more
[Mecanim] Unity Editor crashes in DeallocateAvatarOuputForBindings (Runt...
To reproduce:Try opening attached project - it crashes Reproduced in 5.6.0a3, 5.6.0a4, 5.6.0a6Not reproduced in 5.6.0a1, 5.6.0a2 Read more
AudioMixer.SetFloat() ignores new value when it is changed and saved dur...
To reproduce: 1. Create new project2. Download and import AudioMixer error.unitypackage3. Open 'AudioMixer not working as expected' ... Read more
[CloudBuild] Building iOS and Mac standalone builds with Cloud Build res...
When Cloud Build is used to build Mac standalone or iOS builds, the produced builds have unbaked lighting as opposed to local builds... Read more
Renamed Substances are not re-selected
After renaming a substance material, the renamed asset is not re-selected. This does not match behaviour for other assets within the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Exceedingly long wait when importing large audio file
- TextMeshPro text input's caret is flickering when Line Mode is set to Multi Line and text is selected
- Can’t delete gradient keys with Mac keyboard or context menu options
- UI Overlaps when switching Render Pipeline Asset for different Quality Levels in Quality Project Settings
- Ray Tracing Shader link to the documentation isn’t working