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[Prefabs] RawImage RenderTexture that was set via script reverts to defa...
To reproduce:1. Open project2. Open 'testScene'3. Select 'testCase' gameObject, press 'test' button in the inspector4. In hierarchy ... Read more
Settings Menu in Paint Trees Section is missing when there are no Trees ...
How to reproduce:1. Open the attached "TestFor1057529.zip" project's SampleScene2. Select Terrain GameObject from the Hierarchy3. In... Read more
[Android][Meizu Pro 7 Plus] Rotating GO with lambert material makes it f...
Steps to reproduce:1. Open user attached project2. Deploy to device3. Inspect visual artifacts Reproduced on: 2018.1.0f2, 2018.2.0f2... Read more
ScreenCapture.CaptureScreenshot produces blurry screenshots when the 'su...
How to reproduce:1. Open user-submitted project (SuperScreenTest)2. Enter Play Mode3. Open the 'SupersizedScreenshot.png' in the roo... Read more
UnityEngine.Transform:FindRelativeTransformWithPath crash in VR
Fixed in 2018.3.0a5 Read more
AspectRatioFitter has one frame delay after enabling a GameObject when e...
If AspectRatioFitter is used with envelope parent mode then layouting is exhibiting a one frame delay when the game object containin... Read more
[Improved Prefabs] Editor freeze and black screen when entering Play mod...
How to reproduce:1. Open a new project2. Create a Terrain in the Scene3. Add a texture to the Terrain4. Enter the Play mode Expected... Read more
[iOS] Notification icons title is 20pt32x instead of 20pt@2x
To reproduce:1. Open any project2. Navigate to Player Settings > iOS tab > Icon > Notification Icons > iPhone icons3. Ob... Read more
Skinned Mesh Renderer Bounds are changed when adding Cloth component to ...
How to reproduce:1. Download and open attached object "2018.2"2. Select unitychan/mesh_root/Leg object in Hierarchy3. Add Cloth comp... Read more
Building android project fails on Mac
Reproduction steps:1. Download "Belle2VR_Solo.zip" project and open in Unity2. Go to File -> Build Settings...3. Build And Run Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved