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15
votes
Fixed

'A tree couldn't be loaded because the prefab is missing' error is throw...

Terrain

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Oct 16, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.9f1, 2019.3.0a1, 2020.1.0a1

To reproduce:1. Create a new project2. Import attached custom package ("case_1191833.unitypackage")3. Observe Console Expected resul... Read more

11
votes
Active

Mesh with vertex animation shader renders incorrectly when using DirectX...

DirectX11

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Aug 15, 2025

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Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-111158.zip” project2. Make sure DirectX11 is selected as the Graphics API in the Player ... Read more

107
votes
Duplicate

Using Content Size Fitter or Vertical Layout Group causes error

UI

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Oct 29, 2015

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Version/s: 5.3.0b4

When using the Content Size Fitter OR the Vertical Layout Group components on the Content of a Scroll View, and playing the scene an... Read more

11
votes
Fixed

SerializedProperty Undo does not work properly when the parent Serialize...

Serialization

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Nov 14, 2019

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Version/s: 2018.1

Generating diff of this object for undo because the type tree changed still occurs. I have attached a repro. Open the project. Navig... Read more

16
votes
Fixed

FileSystemWatcher not implemented on .NET 4.x with .NET Standard 2.0 only

Scripting

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Aug 02, 2018

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Version/s: 2018.2.1f1

Steps to reproduce:1. Open user attached project2. Build & Run the project with development build checked3. Observe the "NotImpl... Read more

22
votes
Not Reproducible

UnityEvents using Classes as Paremeters don't fire when used in builds

Serialization

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Apr 04, 2020

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Version/s: 2018.4, 2018.4.21f1, 2019.3, 2020.1, 2020.2

Steps to reproduce:1. Open the QA-attached project (Link in the edit "Project: (60mb)")2. Run the MainScene in the editor.3. Press t... Read more

39
votes
Won't Fix

OnAfterDeserialize is not called when Prefabs are instantiated using Ins...

Scripting Runtime

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May 10, 2024

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Version/s: 2022.3.27f1, 6000.0.0f1, 6000.1.0a7

How to reproduce:1. Open the attached “IN-72997” project2. Open the “SampleScene”3. Select the “Test” GameObject in the Hierarchy4. ... Read more

42
votes
Won't Fix

Crash when loading file [5.4 regression]

Asset and Scene Management

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May 10, 2016

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Version/s: 5.4.0b18

How to reproduce: 1. Open attached project2. Open scene Scenes/LoadPrefabScene.unity3. Play the scene- Unity crashes- The last messa... Read more

15
votes
Postponed

High CPU usage and slow editor performance while the Profiler with Deep ...

Profiling

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Oct 13, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open the user's submitted project2. Open scene "DebugScene" under Assets/__Test3. Open the Profiler with enabl... Read more

11
votes
Fixed

[XR][Vulkan] Graphical artifacts appear when Development build, FMOD plu...

XR SDK

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Aug 18, 2025

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Version/s: 6000.0.56f1, 6000.2.0f1

Steps to reproduce:1. Open the attached user's project "fmod-rendergraph-bug-master.zip"2. Switch to Android and open "Assets/Scenes... Read more

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