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[VFX Graph] Destroy may not be called from edit mode on resetting VFX Pr...
Destroy may not be called from edit mode on resetting VFX Property Binder after adding Audio Spectrum Property Bindings. Unable to r... Read more
Flickering hover state in ListView using new Input System
Description: The ListView gives hover feedback by default. When using the new Input system, which changes the behaviour of the Event... Read more
[macOS] When rebuilding for iOS, the Replace / Append dialog no longer s...
When rebuilding for iOS, the Replace / Append dialog no longer suppresses the macOS file exist check on versions >= 2020.2.0a17. Re... Read more
HoloLens2 - Using TouchScreenKeyboardType.EmailAddress to bring up the H...
1. What happened Follow the documentation here to bring up the system keyboard on HoloLens 2: https://docs.microsoft.com/en-us/windo... Read more
[URP] "On demand scheduler cache server" error thrown on changing values...
"On demand scheduler cache server" error thrown on changing values of Space Ambient Occlusion while Cache Server is Enabled Steps t... Read more
Mesh.CombineMeshes produces assert for some custom Mesh data layouts/for...
How to reproduce: 1. Open user-submitted project (MeshCombineTest.zip) 2. Open the SampleScene 3. Enter Play Mode Expected result: ... Read more
Particle Bounds are displayed incorrectly until a change is made in the ...
How to reproduce: 1. Open the attached 'project-1273773.zip' project 2. Enter Play mode 3. In the Hierarchy window select 'Particle ... Read more
Text from edited prefab's component does not account for bold style when...
Reproduction steps: 1. Open attached project "TextPosition.zip" and scene "SampleScene" 2. In Hierarchy window, select Canvas/Edited... Read more
Crash while inspecting BytesList values of a dictionary in VS debugger w...
Reproduction steps: 1. Open the user's attached project 2. Open the repro scene ("Assets\ArucoUnity\Scenes\CalibrateCamera") 3. Make... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
- New selector in Matching Selectors displays as on line -1 in debugger
- The first frames are skipped when playing a video
- Text auto-scrolling can not work when naming assets/objects until backspace key is pressed