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[Mac] Naming iOS build ".." removes project Assets folder. Possible to r...
Reproduction Steps: 1. Create new project 2. Set build target to iOS 3. Press Build 4. Name project ".." or "..\" or "..\." 5. Notic... Read more
Asset store download creates 'Asset Store-5.x' folder
Reported by 2017.3beta forum user: https://forum.unity.com/threads/downloaded-assets-asset-store-5-x.499983/ Read more
Moving and resizing a UI element in a Layout Group ignores the resize
How to reproduce: 1. Download attached project file ant open "Main" Scene 2. Enter Play Mode 3. Press "Button" in Game Window Expec... Read more
Input.GetJoystickNames returns controllers even when they're disconnected
Steps to reproduce: 1. Download and open the attached project 2. Make sure you have any controllers connected 3. Enter Playmode 4. ... Read more
TileMap Collider 2D not generated for transparent tiles
How to reproduce: 1. Open the "Project.zip" project 2. Open the "scene" scene 3. Select Grid > Tilemap in the Hierarchy 4. Notice th... Read more
Trying to add two same script components with [DisallowMultipleComponent...
How to reproduce: 1. Open the attached project 2. Open the Test Runner 3. Start the "CantAddMoreThanOne" test Actual result: Unity ... Read more
[Android] DLL fails to directly modify the corresponding class content i...
Steps to reproduce: 1. Open attached project 2. Select scripting backend as IL2CPP in PlayerSettings 3. Build for Android -Cubes in... Read more
Animator parameters reset after saving changes of an object with animato...
Reproduction steps: 1. Download project "AnimatorReproProject.zip" and open in Unity 2. Open "Test" scene 3. Add any component to c... Read more
Vector2Int is missing negation, division and multiplication by int opera...
Steps to reproduce: 1. Use one of these in a C# script: var vector = 2 * Vector2Int.one; var vector = -Vector2Int.right; var vecto... Read more
Editor crashes after calling UnloadUnused with modified GameObjects
Steps to reproduce: 1. Open the attached project 2. Enter Play mode in "main" scene 3. Click buttons 1, 2 & 3 4. After 10-15s exit p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion