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Disabling multitouch while more than one finger is on screen, multitouch...
Reproduction steps:1) Open user's attached project2) Build and run "Entry" scene on any Android device3) Touch screen with 3 - 4 fin... Read more
Highlight area is uneven in BuildSettings
How we can reproduce it1 Create new project2 Create new scene3 Go Menu->File->Build Settings4 Add scene and select it Actual r... Read more
Animator "Avatar Mask" has no effect after runtimeAnimatorController is ...
To reproduce:1. Open attached project "TestOverrideAnimation.zip"2. Play "TestScene" scene.3. Press "space" button. Animation plays,... Read more
[iOS][Metal] If WebCamTexture is not initialised, it takes random textur...
Reproduction Steps:1. Open project2. Build and deploy to iOS device3. Start App in Portrait mode4. Rotate phone into Landscape mode5... Read more
Attempting to set Wheel Collider's motorTorque higher than it's RPM resu...
Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Press W to drive forward Expected result: "car" mov... Read more
[WSA] Virtual keyboard does not appear in builds on Surface 3
To reproduce:1. Create a new project and import the package provided2. Build win10 VS project and deploy to Surface 33. Click the GU... Read more
[UWP] Using the MS HRTF Spatializer plugin fails WACK Windows security f...
Steps to reproduce:1. Open attached project "865507.zip"2. Build WSA Universal 10 SDK3. Open VS solution4. Start WACK test (only che... Read more
Graphics Jobs causes artifacts in particle systems on large builds
Steps to reproduce:1. Download and open the project "Graphics Jobs Bug.zip"(ownCloud link)2. Build a Development build for Standalon... Read more
Microsoft speech recognition plugin causes crash when used in play mode
To reproduce: 1.Setup microsoft speech recognition engine2.Download and open attached project3.Attach UsePlugin script to MainCamera... Read more
Sprite Rendering Performance Regression in 5.6
There is a fairly significant performance regression in 5.6 (in respect to 5.5 & 5.4) when measured using the Mobile Torture tes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window