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[Backend][Improved Prefabs] Applying dependent componet to nested prefab...
Steps:1. Create empty GameObject 'A' and 'B'2. Make prefab asset out of 'A' and another one out of 'B'3. Nest 'B' to 'A'4. Instantia... Read more
[Improved Prefabs] Added components cannot be reordered on prefab instance
Steps:1. Create and instantiate any prefab asset2. Add two components to it==> Both components are added with '+' sign3. Select a... Read more
[Improved Prefabs] Exception appears while Prefab Asset replaced by its ...
Steps:1. Add empty GameObject 'Root' and 'Cube'2. Parent 'Cube' under the 'Root'3. Make a prefab out of it4. Open 'Root' in Prefab M... Read more
IL2CPP build cannot generate Ahead-Of-Time code
How to reproduce:1. Open user-submitted project (AotBug.zip)2. Open "SampleScene.unity" scene3. Play the scene4. Press "Test" button... Read more
[Shortcut Manager] Certain keybinds fail when Russian Display language i...
How to reproduce:1. Change your Windows Display language and the keyboard layout language to Russian2. Create a new Unity Project3. ... Read more
Sprite Sheet grid artifact appears when clicking drop-down menus
How to reproduce:1. Open the attached project2. Select Assets/Sprites sprite sheet3. In the Inspector window, click several times on... Read more
IL2CPP build cannot create process
How to reproduce:1. Open user-submitted project (UnityFileBrowser.zip)2. Open scene "FileBrowserDemo.unity"3. Ensure scripting backe... Read more
[Android] Default Icon is not used if Adaptive icons are not set
Steps to reproduce:1. Start a new project2. Switch to Android and go to Player Settings3. Set the Default Icon to any other custom i... Read more
Memory usage increases over time when moving between scenes and instanti...
To reproduce:1. Open users attached project "UnityTest.zip"2. Build for iOS3. Open the built project with Xcode and deploy it to an ... Read more
[LW-SRP] Console spams "Converting invalid MinMaxAABB" errors when a Par...
How to reproduce:1. Open the attached project "case_1051422.zip"2. Go to Graphics settings and set LWRP-HQ Render Pipeline Asset (If... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size