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"Did you spawn new GameObjects from OnDestroy?" error appears when exiti...
To reproduce:1. Open attached project2. Enter and Exit Play mode3. Notice that error appears Actual result: Error "Some objects were... Read more
[LWRP][Android] Model materials disappear, but the shadows remain on Adr...
Steps to reproduce:1. Open user attached project2. Build & Run on Android device running Adreno 630 GPU3. Observe that model mat... Read more
[PlayableDirector] OnGraphStop and OnPlayableDestroy are not called if p...
To reproduce:1. Open project2. Open and play 'SampleScene'3. Press P4. After cube stops moving, pause scene and exit play mode5. Ent... Read more
[Linux] After rearranging or resizing windows in the editor, areas of th...
To reproduce:1) Create new project2) Make sure it's maximised (the issue is easier to get there)3) Try resizing any docked window Pa... Read more
Humanoid character's animation plays differently when root motion is dis...
How to reproduce:1. Open User's attached project2. Enter Game mode3. Select "adventurer_humanoid" gameObject inside hierarchy view4.... Read more
Text display color turns black after applying Font Asset which was expan...
How to reproduce:1. Open the attached "TestFor1055820.zip" project2. Open the Fonts folder in the Project window3. Expand any of the... Read more
[Android] low fps due to GFX.WaitForPresent call when running a simple s...
To reproduce:1. Open my attached project found in "Adreno.zip"2. Build and run for Android with Andreno 4053. Observe the fps via fp... Read more
[Backend][Improved Prefabs] Applying dependent componet to nested prefab...
Steps:1. Create empty GameObject 'A' and 'B'2. Make prefab asset out of 'A' and another one out of 'B'3. Nest 'B' to 'A'4. Instantia... Read more
[Improved Prefabs] Added components cannot be reordered on prefab instance
Steps:1. Create and instantiate any prefab asset2. Add two components to it==> Both components are added with '+' sign3. Select a... Read more
[Improved Prefabs] Exception appears while Prefab Asset replaced by its ...
Steps:1. Add empty GameObject 'Root' and 'Cube'2. Parent 'Cube' under the 'Root'3. Make a prefab out of it4. Open 'Root' in Prefab M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title