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Scaling with Pixel-Perfect causes stuttering
To reproduce:1. Open attached project2. Open TestScenarioScalePixelPerfect scene3. Press play4. When Pixel Perfect is enabled on the... Read more
Image resizing while runtime goes funky
To reproduce:1. Open attached project2. Open examplescene3. Press Play4. Press G and drag a rectangle onscreen with the mouse5. Watc... Read more
Automatic sprite slicing regression
Automatic slicing missed the expected gaps between four characters on a transparent background. See attached screenshot. Read more
Documentation does not show the types of the members
1) What happenedDocumentation does not show the types of the members (class, struct, enum) 2) How can we reproduce it using the exam... Read more
Handheld.Vibrate() does not cause WP8.1 device to vibrate
Steps to reproduce:1. Download attached project2. Build and run it on WP8.1 device3. Press button "Vibrate!". Phone will not vibrate... Read more
[WSA] Webcam is not detected on x86 platform
Webcam application can't detect any connected webcam on x86 platform. In permission settings there's a message "This app does not us... Read more
plugin crashes in chrome trying to call JS function in the embedding page
-e: when trying to call a JS function in the page the plugin is embedded the plugin becomes unresponsive and Chrome kills it-see htt... Read more
LOD Bias can be set as anything from 0 to +infinity, not only between 0 ...
http://docs.unity3d.com/Manual/class-QualitySettings.html In LOD bias explanation, manual says that the value is reflected as fracti... Read more
Gyroscope has inverted axes on Windows Phone 8.1
Steps to reproduce:1. Download attached project2. Deploy it to Windows Phone 8.13. Click button "AttitudeRotation" to open specific ... Read more
The text auto resizing doesn't seem to work correctly if the first word ...
To reproduce:1. Open attached project2. Open MainScene3. Notice that there are two objects with UI Text child objects4. Horizontal o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used