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0
votes
Fixed

[macOS] A MouseDrag event is called after the final DragExited event whe...

MacOS

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Aug 02, 2018

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Version/s: 2018.2.0b6, 2018.2.1f1

Repro steps:1. Open attached project2. Window -> TestEditorWindow3. Perform a mouse drag and release operation in the window4. Ob... Read more

0
votes
Won't Fix

Oculus Go: when app start from oculus menu, there will be a white screen...

XR SDK

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Aug 09, 2018

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Version/s: 2017.4.8f1

Steps to Reproduce:- Build and run the attached blank project on an Oculus Go. Any blank project will also do.- Quit the app- Launch... Read more

0
votes
Won't Fix

[OSX Editor] During Playmode, the cursor does not unlock for several win...

MacOS

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Aug 21, 2018

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Version/s:

If the project has cursor lock during play, the user cannot regain control after calling out a window during Playmode.This happens t... Read more

0
votes
By Design

[Android] Audio effect Dissonance Echo Cancellation is not found when ru...

Audio

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Aug 07, 2018

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Version/s: 2017.3.1f1

Reproduction steps:1. Download user's project and open in Unity2. In Build Settings choose scenes "HLAPI Demo" and "HLAPI Game World... Read more

0
votes
Fixed

[UWP] Asmdef named similarly will be built with the same Project Guid

Universal Windows Platform

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Aug 21, 2018

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Version/s: 2018.2.4f1

Example project contains 3 different assembly definition files named "Assembly.A.asmdef", "Assembly.B.asmdef", and "Assemblyyy.C.asm... Read more

0
votes
Duplicate

Animation loses its state when calling Rebind() after activating the object

Animation

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Aug 16, 2018

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Version/s: 2017.3.0f3

Reproduction steps:1. Open the attached project "AnimationRebindBug.zip";2. Open the TestScene1;3. Enter a play mode. Expected resul... Read more

0
votes
Fixed

[ShaderGraph] Node previews are missing on opening the shader graph a se...

Package: Shader Graph

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Aug 21, 2018

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Version/s: 4.0.0

How to reproduce:1. Create a new LWRP template project2. In the Project Window, right-click -> Create -> Shader -> PBR Grap... Read more

0
votes
By Design

Marshal.PtrToStructrure crashes the Editor if structure has an array field

Mono

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Aug 14, 2018

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Version/s: 2018.2.0f2

To reproduce: 1. Open the attached project (marshaltest.zip)2. Open the "Sample Scene" scene3. Enter Play mode Expected: the Editor ... Read more

0
votes
Postponed

System.Net.ClientWebSocket.ConnectAsync() throws exception when attempti...

Networking

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Aug 14, 2018

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Version/s: 2018.1.0b1, 2018.2.3f1

To reproduce:1. Open the user's attached project2. Play the scene3. Observe the console output Expected result: No exceptions are th... Read more

4
votes
Not Reproducible

[Polybrush] Polybrush changes cannot be saved in the prefab

Package: Polybrush

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Aug 17, 2018

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Version/s: 0.9

How to reproduce:1. Create a new Unity project2. Import Polybrush Tool to a Unity3. Create Plane in the Scene4. Drag Created Plane t... Read more

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