Search Issue Tracker
[SpriteRenderer] [32bit] High "Order in Layer" valued Sprite Renderers d...
To reproduce:1) Open attached project2) Open scene "MainMenu"3) Play scene on x64 Win Standalone - notice that everything is rendere... Read more
UI Button doesn't update its SelectionState after interactable value change
To reproduce:1. Open attached project "buttonstates.zip".2. Play "Scene" scene.3. Click on left button, then on the right. When Butt... Read more
Built game crashes the player when ParticleSystem.emission component is ...
To reproduce : 1.Download and open attached project2.Go to File3.Press Build&Run option4.Play the game at default options Reprod... Read more
Sign into your Unity Account Remember me doesn't remember Email and Pass...
How to reproduce: 1. Launch Unity2. Sign into your Unity Account and don't forget to check "Remember me"3. Sign out Expected behavio... Read more
Player crashes when loading multiple scenes with occlusion culling
Steps to reproduce:1. Open attached project2. Build standalone3. Run built playerResult: player crashes when loading multiple scenes... Read more
[Audio] Exposed parameter for the Send effect's level gives an error in ...
Steps to reproduce:1. Open the attached project (861696-TestCase.zip)2. Open the Assets/test.unity scene3. Open Audio Mixer4. Select... Read more
Impossible to add Lights, Planes and Colliders from assets to particle e...
To reproduce:1. Open attached project2. Create a particle system3. Check the "Lights" module4. Click the circle next to the "None (L... Read more
UI Canvas redundantly updates Transform if its parent Transform is not d...
Steps to reproduce:1. Open the attached project (UICanvasBugReport.zip)2. Open the Assets/NotOk.unity scene3. The NotOk scene has a ... Read more
Particle system causes runtime crash in non-development builds in specif...
Steps to reproduce:1. Create a project2. Create a Particle System3. Select the Particle System in Hierarchy4. Check Prewarm in Parti... Read more
Shaded Wireframe doesn't work for UI elements
How to reproduce: 1. Open attached project "857162-repro.zip"2. Open "test" scene3. Change Shading Mode from Shaded to Shaded Wirefr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left