Search Issue Tracker
Fixed
Votes
0
Found in
5.5.0p1
Issue ID
862005
Regression
Yes
Player crashes when loading multiple scenes with occlusion culling
Steps to reproduce:
1. Open attached project
2. Build standalone
3. Run built player
Result: player crashes when loading multiple scenes with occlusion culling
Reproduced on Windows Standalone/OSX Standalone/WSA platforms
Not reproducible on WebGL, Editor
Reproducible with: 5.5.0b6, 5.5.0p2
Not reproducible with: 5.5.0b5, 5.6.0b2
Regression introduced in 5.5.0b6
(Attached Windows standalone/WSA crashes callstacks)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
Add comment