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0
votes
Fixed

EditorGUIUtility.PingObject() does not work if Packages root is closed

Scene Hierarchy

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Jun 14, 2018

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Version/s: 2018.2.0b6

Reproduction steps:1. Open the attached project "New Unity Project (13).zip";2. Make sure the Project View is in single-column mode;... Read more

0
votes
Fixed

[iOS] this is null in method marked with RuntimeInitializeOnLoadMethod

iOS

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May 16, 2018

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Version/s: 2018.1.0a5, 2018.2.0b2

To reproduce:1. Open project2. Build and run on the iOS device Expected: the app will be playedActual: crash in 'Thread 1: EXC_BAD_A... Read more

0
votes
Fixed

[Particles] Unity crashes in a build when uploading non readable mesh da...

Visual Effects - Legacy

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Jun 20, 2018

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Version/s: 2018.3.0a1, 2018.3.0a2

Repro steps:1. Open attached project2. File -> Build and Run3. Play the build Expected: Build runs and particles get emittedActua... Read more

5
votes
Fixed

ProBuilder fails to Export Asset with the .NET 4.x Runtime

Package: Probuilder

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Jun 15, 2018

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Version/s: 3.0.3

How to reproduce:1. Open the user-submitted Project and open the "SampleScene" scene2. Click the "Stairs" Object in the Hierarchy3. ... Read more

0
votes
Fixed

Non-Legacy animations cannot be sampled outside the Editor without an An...

Animation

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May 14, 2018

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Version/s: 2018.2.0b3

How to reproduce:1. Open attached Unity project "BugReports"2. Build on a Standalone Expected result: Background color is changing b... Read more

0
votes
Fixed

Package Manager error message popup is too small to fit the message

Packman

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Jun 05, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open user-submitted project (Florp.zip)2. Open Package Manager3. Try updating Render-pipelines.lightweight packa... Read more

0
votes
By Design

Nested prefab overides do not update changes in prefab name

Asset - Database

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Jun 20, 2018

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Version/s: 2018.2.0x

If you change the name of the prefab in the hierarcy the overide settings do not update the prefab name. Steps to reproduce- Open pr... Read more

0
votes
Not Reproducible

Nested prefabs validation. "Apply All" / "Revert All" still function whe...

Asset - Database

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Jun 20, 2018

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Version/s: 2018.2.0x

Overide buttons "Revert all" and "Apply All" are avalible and clickable when nothing has changed or can be reverted. From a validati... Read more

0
votes
By Design

Prefabs in the scene get renamed when renaming their root prefab after r...

Scene Management

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Jun 20, 2018

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Version/s: 2018.3.0a2

If you have multiple instances of a prefab in a scene, delete the root prefab from your assets folder, then re-link the objects in t... Read more

0
votes
By Design

Model'sl Prefab gets distorted when Scale Factor is changed

Scene Management

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Jun 20, 2018

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Version/s: 2018.3.0a2

Model's Prefab shape gets distorted when model Scale Factor value is changed, however it works for its Prefab Variant. Steps to Repr... Read more

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