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[SerializeReference] Self-referencing fields are not serialized when cre...
How to reproduce:1. Open the user attached project using the EnvIronman VM2. Go to Assets -> Create -> FlowNodeBug in the top ... Read more
[Vuforia]Editor lock in Prefab Edit mode when opening a Prefab inside an...
How to reproduce:1. Download the project from the link provided in the Edit section2. Go to the Project folder-> Packages-> Vu... Read more
[iOS] External keyboard input returns "true" for 0.5 seconds after relea...
Steps to reproduce:1. Open user's project "iOSKeyboard.zip"2. Build for iOS and deploy the Xcode project to the iOS device3. Connect... Read more
[Profiling] Frame debugger flickers when a VFX is present
Repro steps:1. Open the attached projectOROpen any VFX-enabled project (HDRP or URP) and drag a VFX into the scene 2. While the VFX ... Read more
Unable to load a Profile Capture from Unity 2017 when Unity 2018 or abov...
How to reproduce:1. Create a new project2. Open the Profiler window3. Load the attached profiler capture named "Data_1193516"4. Obse... Read more
Textures are being flipped when using Graphics.CopyTexture to create cub...
To reproduce:1. Create a new project and import "cubemapCopyTextureBug.unitypackage"2. Open scene "cu"3. Press Play4. Check generate... Read more
[Preset] Properties are not visible and MissingComponentException error ...
Properties are not visible and MissingComponentException error is thrown on selecting Tree preset asset. Steps to repro:1. Create a ... Read more
[Packman] No meta file error is thrown on installing 2D SpriteShape package
No meta file error is thrown on installing 2D SpriteShape package Steps to Reproduce: 1. Create a new Project2. Window > Package ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- External Script Editor preference resets to last set IDE when switching Unity Editor versions
- Unnecessary horizontal scrollbar appears at the bottom of the Multiplayer Play Mode window
- Build Profiles modified by script require manual "Apply" when the Build Profiles window is open
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Color is incorrectly applied to objects when initialized with non-normalized parameters