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Bug report sending takes too long when uploading a large project
Reproduction steps:1. Open the attached project “IN-31362” from the Google drive link2. Open the Test Runner window3. Input the requ... Read more
Canvas is rendered on the top of a URP Rendering Debugger when Canvas So...
How to reproduce:1. Open the user-attached project “UBug”2. Open the “SampleScene” scene3. Enter the Play Mode4. Press LeftCtrl+Back... Read more
Shortcuts: Shortcuts system tries to display tooltips from not active wi...
Steps to reproduce: Create new project Go to menu "Unity" -> "Shortcuts" Verify, that "Shortcuts" window opens In profile drop-do... Read more
Key input gets stuck on a pressed state or ignores all inputs when "Capt...
How to reproduce:1. Open the project “IN_29998”2. Press File → Build And Run3. In Player hold “W” and press the “button”4. Release “... Read more
Asset names are aligned incorrectly when in Project Browser
Reproduction steps:1. Open the "AssetNames" or any Unity project2. Observe the alignment of the asset names in the Project Browser E... Read more
"NavMeshAgent" not being carved by "NavMeshObstacle" during agent moveme...
How to reproduce:1. Open the project “IN_30078”2. Press File → Build And Run3. Observe the capsule in the Player Expected result: “A... Read more
The emissive of GBuffer is empty when a Scene is loaded additively
How to reproduce:1. Open the attached user project “BugReport.zip“2. Open the "Load" Scene3. Enter Play Mode4. Press “Load” button i... Read more
Sprites get re-imported with different hash when making an asset bundle ...
How to reproduce:1. With Unity closed delete the Library folder2. Delete any previous bundle builds from the folder “AssetBundles”3.... Read more
Unity crashes when a specific .obj file is imported
How to reproduce:1. Create a new project or open any project2. Import the attached file “octahedron.obj“ Expected result: File is im... Read more
Crash on __pthread_kill when rapidly pressing Enter after changing Prope...
Reproduction steps:1. Open the attached project “repro_project“2. Open the “HomePanel” Prefab3. Select the "IdleRewardBtn" GameObjec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS