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Crash on BuildPrefabInstanceCorrespondingObjectMap when overriding neste...
How to reproduce: 1. Open user's attached project from "CrashTest 2020.2.2f1.zip" 2. Open Scene "CrashTestScene" 3. Add 2 objects as... Read more
A pink square appears in the middle of the Scene
Reproduction steps: 1. Open the user’s attached project 2. Create a new Scene 3. Observe the Scene\Game view Expected result: ... Read more
Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Plat...
*Steps to reproduce:* 1. Create project using 2D Platrformer Microgame Template 2. Build the project and observe the Console windo... Read more
Changes made in AssetPostprocessor.OnPostprocessPrefab are not visible i...
How to reproduce: 1. Open the attached project "Test2020LTS.zip" 2. Open SampleScene 3. Edit the text of Text (TMP) Game Object 4. D... Read more
[UIElements] MinMaxField values in the inspector are not updated when us...
How to reproduce: 1. Open the attached project ("case_1169908-Test.zip") 2. Open BugReport > MinMaxField tab 3. Double click on the ... Read more
GameView error message when using high resolution (>4096x4096)
Error message when exceeding maximum resolution should include that OpenGL ES 2 simulation is the cause (using no emulation shows no... Read more
Input.mouseScrollDelta is much slower when using the WebGL Player than i...
Reproduction steps: # Open the attached project # Open the “/Assets/Scenes/SampleScene.unity” Scene # Enter the Play Mode and o... Read more
Bake Visibility job failure
To reproduce: 1. Open attached project; 2. Open "E1M1-Tutorial10" scene; 3. Bake lights. Expected result: Editor doesn't freeze whe... Read more
[mobile] Crash in libsystem_pthread.dylib`pthread_kill$VARIANT$mp + 112 ...
How to reproduce: 1. Open the attached InterleavedShadowCascades.zip project 2. Go to Project window/Assets/Settings and select Uni... Read more
User gets "Assets/ .scenetemplate' is not a valid asset file name" error...
To reproduce: # Open HUB; # Create a new project; # Go to menu "File" and select "Save as Scene Template..."; # In "Save sce... Read more
All about bugs
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