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0
votes
Fixed

Disabled mesh collider registers to Raycasts

Physics

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Oct 13, 2014

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Version/s: 5.0.0b8

The scene contains a GameObject1 -> Gameobject2 -> Cube hiearchy. Gameobject2 is disabled (And thus, Cube is also disabled). C... Read more

0
votes
Fixed

UI elements can become permanently damaged, resulting in their RectTrans...

UI

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Sep 26, 2014

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Version/s: 4.6.0b19

To reproduce:1. Open attached project2. Open Main scene3. Select disabled TabPanel (UIController->ContentTestTabGroup->Content... Read more

0
votes
Duplicate

Crash reimporting prefab on OSX

Asset Import

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Sep 25, 2014

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Version/s: 4.6.0b19

To reproduce:1. Open attached project2. In project window click right mouse button and select Reimport all3. Unity crashes Read more

0
votes
Fixed

Black launch image on iPhone and iPod touch before the splashscreen

iOS

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Jun 11, 2014

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Version/s: 4.6.0b10

When launching an app on an iOS device, the screen is black before showing the splashscreen Read more

0
votes
Fixed

Linux: GI produces white noise in player

Global Illumination

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Oct 14, 2014

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Version/s: 5.0.0b8

To reproduce:1. Open attached project2. Open scene 13. Bake GI4. Build to Linux standalone5. Run and notice white noise all over GI ... Read more

1
votes
Fixed

The 'run in background' doesn't work properly on the windows standalone ...

Graphics - General

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Oct 14, 2014

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Version/s: 4.5.4f1

To reproduce:1. Open attached project2. Include the test scene and build&run3. Select full screen. You'll notice a counter that ... Read more

1
votes
Fixed
0
votes
Fixed

Changing the animated property to be Rect Transform Scale and trying to ...

UI

-

Oct 14, 2014

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Version/s: 4.6.0b20

To reproduce:1. Open attached project2. Open broken scene3. Press play4. Press buttons to change panels5. Notice it doesn't fade. In... Read more

0
votes
Fixed

The application crashes when the MOGA ACE POWER Game

iOS

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Oct 14, 2014

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Version/s: 4.5.5f1

The application crashes when the MOGA ACE POWER Game Controller is connected to the iOS device with the iOS 8 and the Input.GetJoyst... Read more

0
votes
By Design

UI Toggle: onValueChanged is called with True even when value isn't changed

UI

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Oct 12, 2014

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Version/s: 4.6.0b20

To reproduce:1. Open attached project2. Open ToggleTest scene3. Press play4. Click on Toggle 15. Notice that onValueChanged is calle... Read more

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