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Standalone build crashes with D3D12 and Graphic Jobs
Steps to reproduce: 1. Open attached project "951986-NavMeshBugs.zip" 2. Build for Windows with D3D12 and Graphic Jobs enabled 3. Pr... Read more
[UI] When an object is reparented to another canvas and the child of tha...
Steps to reproduce: 1. Open user attached project 2. Click "Reproduce" 3. Notice that the parent object "up" is disabled even though... Read more
Physics displays random glitches with mesh colliders
Physics objects will occasionally display strange glitches, as though receiving very large forces from nowhere. This tends to occur ... Read more
[Android] Objects with Mobile Vertex Lit shader ignore Point light and S...
To reproduce: 1. Download and run attached "test_vertex_lighting.zip" project. 2. Open it on a device with Adreno 418 GPU. Expecte... Read more
Setting ParticleSystem.CustomDataModule data mode to Vector or Color cau...
Steps to reproduce: 1.Open attached “ParticlesCustomDataTest.zip” Unity project 2.Open ’Test’ scene 3.Enter Play mode Expected resu... Read more
[iOS] [Metal] Empty project crashes on InitializeBlitFramebuffer() when ...
How to reproduce: 1. Create a new empty project 2. Make sure that Graphics API is set to Metal 3. Build and run project on iOS devic... Read more
VideoPlayer loads URL on main thread and the app remains frozen until co...
Steps to reproduce: 1. Open user attached project "Proj.zip" 2. Build and Launch it on an android device 3. Look for "uvc" button an... Read more
[WSA] Exported project does not have Visual Assets set correctly when op...
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build for WSA Universal 10 SDK 4. Open Visua... Read more
Switching IsTrigger values repeatedly, causes Rigidbody's position insta...
To reproduce: 1. Open project 2. Play scene Expected vs Actual: cube in scene should not be jumping( gif with white cube) Workarou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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