Search Issue Tracker
In ScrollEvent script reference page, link to UnityEvent is wrong and le...
To reproduce:1) Go to file:///C:/Program%20Files%20(x86)/Unity4.6.0b16/Editor/Data/Documentation/html/en/ScriptReference/UI.Scrollba... Read more
Assets imported from older version packages are not forced to be seriali...
Steps to reproduce:1. Open attached TextMetadata project. It has asset serialization set to be Forced Text. This can be checked by o... Read more
Using ViewDir in custom Lightmap functions in shaders doesn't work
Open the project. Observe the two pink spheres The sahders on these spheres try and use custom lightmap functions including the opti... Read more
PixelsPerUnit affects Text component's scale
To Reproduce: 1. Open the attached project in 'TextScaleRepro ' & play scene TextIssue. 2. Observe that both 'pic' Image Compone... Read more
Import fbx errors when importing a c4d file
Steps to reproduce : - import the c4d file attached and notice that Cinema 4d will also open- with C4D opened reimport the file and ... Read more
Preferred width/height don't "ovrride" flexible ones
To reproduce:1. Open attached project2. Open test scene3. Select "Right" game object (Canvas -> Panel -> Right)4. Notice that ... Read more
UI Button doesn't change to "Disabled Color" when it gets disabled by To...
To reproduce:1) Create new Unity Project2) Add "GameObject" --> UI --> Button3) Change colors like this: "Image" Component col... Read more
Editor crashes in DirectX 11 mode when GPU doesn't support DirectX 11
Graphics card doesn't support DirectX 11, only DirectX 9 and DirectX 10. Editor is being launched in DirectX 11 mode and crashes imm... Read more
After adding new tree to the project - unable to close Unity
After adding new tree to the project - unable to close Unity 2) How can we reproduce it using the example you attachedRegression (st... Read more
Collider rotation broken when parent's scale is negative & sprit has a r...
To Reproduce: 1. Import the attached package. 2. Try rotating 'checkmark2' (the child) using the rotate tool. 3. Observe that the co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field