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Duplicate

Votes

1

Found in

4.5.3f3

Issue ID

626185

Regression

No

Collider rotation broken when parent's scale is negative & sprit has a rigidbody2d

Physics2D

-

To Reproduce:

1. Import the attached package.

2. Try rotating 'checkmark2' (the child) using the rotate tool.

3. Observe that the collider is inverted.

4. Remove the rigibody, rotation should work fine.

5. Happens with all 2D Colliders

Same happens on when using 3D colliders, but removing the rigibody doesn't fix, so I'm not sure whether this is really a bug.

  1. This is a duplicate of issue #583169

    Colliders break when rotated and scale is negative

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