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2
votes
Not Reproducible

Import fbx errors when importing a c4d file

Asset Import

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Aug 13, 2014

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Version/s: 4.5.3f3

Steps to reproduce : - import the c4d file attached and notice that Cinema 4d will also open- with C4D opened reimport the file and ... Read more

0
votes
By Design

Preferred width/height don't "ovrride" flexible ones

UI

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Aug 13, 2014

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Version/s: 4.6.0b16

To reproduce:1. Open attached project2. Open test scene3. Select "Right" game object (Canvas -> Panel -> Right)4. Notice that ... Read more

0
votes
By Design

UI Button doesn't change to "Disabled Color" when it gets disabled by To...

UI

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Aug 13, 2014

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Version/s: 4.6.0b16

To reproduce:1) Create new Unity Project2) Add "GameObject" --> UI --> Button3) Change colors like this: "Image" Component col... Read more

0
votes
Not Reproducible

Editor crashes in DirectX 11 mode when GPU doesn't support DirectX 11

Graphics - General

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Aug 13, 2014

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Version/s: 4.5.2f1

Graphics card doesn't support DirectX 11, only DirectX 9 and DirectX 10. Editor is being launched in DirectX 11 mode and crashes imm... Read more

0
votes
Fixed

After adding new tree to the project - unable to close Unity

Terrain

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Aug 14, 2014

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Version/s: 5.0.0b1

After adding new tree to the project - unable to close Unity 2) How can we reproduce it using the example you attachedRegression (st... Read more

1
votes
Duplicate

Collider rotation broken when parent's scale is negative & sprit has a r...

Physics2D

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Aug 14, 2014

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Version/s: 4.5.3f3

To Reproduce: 1. Import the attached package. 2. Try rotating 'checkmark2' (the child) using the rotate tool. 3. Observe that the co... Read more

1
votes
Fixed

Documentation error in Scripting Reference's Coroutine page

Docs - Scripting Reference

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Aug 14, 2014

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Version/s: 4.5.1f3

http://docs.unity3d.com/ScriptReference/Coroutine.htmlThe example code given in scripting reference is wrong. Coroutines cannot be c... Read more

0
votes
Fixed

Unity doesn't automatically recompile scripts after canceling a quit

Editor - Other

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Aug 14, 2014

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Version/s: 5.0.0a19

To Reproduce: 1. Create a new script. 2. Delete/Change any object in the scene, click CMD/CTRL+Q and then Cancel in the 'Do you want... Read more

0
votes
Fixed

InputField.onValidateInput event called twice after every edit

UI

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Aug 14, 2014

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Version/s: 4.6.0b16

To Reproduce: 1. To Reproduce open & run the attached project. 2. Type a single character into the input field, observe that onV... Read more

0
votes
Fixed

InputField with maximum number of characters doesn't accept 'replacement...

UI

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Aug 14, 2014

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Version/s: 4.6.0b16

Steps to repro:1. Play the Untitled scene.2. Type "12". Select all characters, and then type "3". The input field shows "3".3. Now c... Read more

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