Search Issue Tracker
Fixed in 4.6.3
Votes
0
Found in
4.6.0b16
Issue ID
626246
Regression
No
InputField.onValidateInput event called twice after every edit
To Reproduce:
1. To Reproduce open & run the attached project.
2. Type a single character into the input field, observe that onValidateInput is called twice.
3. Same happens when using onValidateInput in a class derived from InputField
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment