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[Backport] Remove confusing message from Package Inspector window `This ...
Description:Confusing message from Package Inspector window `This package and all its assets will be... ` Reproduction steps:1. In t... Read more
Y-Flipped Visual Element has a gap between its parent when it's resized
Reproduction steps:1. Open the provided project2. Open “BrowserView2.uxml” with the UI Builder3. Stretch the canvas vertically by cl... Read more
[Terrain Tools] Create New Terrain Gizmo creates a GameObject in the use...
Repro Steps:1. Install Terrain Tools into your project2. Open up Windows -> Terrain -> Terrain Toolbox3. Go to the Create New ... Read more
"Run in background" option causes a dramatic increase in CPU usage
Steps:1. Create a new project2. Uncheck the "Run in background" option in "Player Settings -> Resolution and Presentation"3. Run ... Read more
[Socket][Windows] Unity hangs when calling Socket.Accept()
Steps to reproduce: 1. Open attached project2. Open scene "main"3. Enter playmode4. See that Editor hangs 5. Comment out line 93 in ... Read more
Meshes cannot be read during import process when running in batch mode
Steps to reproduce:1. Download the “BatchModeRO” project2. Open Command Prompt window3. Go to the Unity version folder (eg. cd c:\Pr... Read more
[macOS] EditorLoop spikes when VSync is enabled
Reproduction steps:1. Download the attached "MacOSPerfTest.zip" project2. Open the profiler window3. Enable VSync in the Game view4.... Read more
Light is not fully displayed when Lightmap Encoding is set to Low or Med...
Steps to reproduce:1. Open the user’s attached project2. Open the “Assets/lightbake_error.unity“ Scene3. Navigate to Edit > Proje... Read more
[URP][RG] Image effect shaders with RenderGraphUtils.FullScreenGeometryT...
Reproduction steps:1. Open the attached “RenderGraphBug.zip” project2. Open the “SimpleScene” scene3. Navigate to the Project Settin... Read more
Altering Mass on a Rigidbody with multiple child colliders causes positi...
Steps to reproduce: 1. Open attached project "775001.zip"2. Open scene "repro"3. Select "MeshBox (1)" in hierarchy and notice that i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables