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Failed reading errors with hashID.ghd while baking
Progressive CPU Lightmapper is affected after the introduction of recent changes related to RadeonRays. "Failed reading from: hashID... Read more
Renderer w/ MaterialPropertyBlock will lose reference to a Texture if th...
How to reproduce:1. Open the user-submitted Project and open the "RepoScene"2. Enter Play Mode3. In the Project Window find the "Rei... Read more
Linux executable doesn't launch and has incorrect icon.
Linux executable doesn't launch and has incorrect icon Steps to Reproduce:1. Create a new project2. Change "Target Platform" as a Li... Read more
Load profiling session does not contain all samples
1. Run a profiling session2. Save the results as a .raw file3. Load the results Expected: Every sample to be restoredActual: Only a ... Read more
Nav Mesh Pathfinding bakes incorrectly when GameObjects are placed very ...
How to reproduce:1. Open the project attached by the user (Bugreport2.zip), open the "bug" Scene2. Select "Pathfinding" in the Hiera... Read more
Activating license from the command line fails if machine's binding key ...
How to reproduce:1. Open the current license file2. Change Machine Binding Key="1" to other value3. Execute in command line: Unity.e... Read more
[Android] Gradle build fails with app icon not found when custom manifes...
Steps to reproduce:1. Open attached project2. Make a gradle build3. Observe that Gradle build fails with throwing:Resource: 'drawabl... Read more
Tiles added by script do not appear in WebGL builds
How to reproduce:1. Open the project attached by the user (Puzzlemon.zip)2. Open the "scene1" Scene, play it3. Observe the green Til... Read more
Unity crashes after the project has finished importing Assets
How to reproduce:1. Download and open project "tform-unity56.zip" from the given link2. Open the project Expected result: Unity open... Read more
Unity Editor crashes when instantiating GameObjects containing Canvas an...
How to reproduce:1. Open user-submitted project (CS 110 Game Remake Remake.zip)2. Open "Level01.unity" scene3. Play the scene4. Posi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names