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0
votes
Fixed

Setting Dropdown.value doesn't change its value when its done between ca...

uGUI

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May 25, 2018

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Version/s: 2017.3.0f3

Repro steps:1. Open user attached project2. Enter Play Mode3. Select any option in the dropdown4. Click button "Reset"5. Observe the... Read more

0
votes
Fixed

PostProcessStack v2: PostProcessManager.instance.QuickVolume example cod...

Scripting

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Jun 01, 2018

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Version/s: 2017.3.1p2

The documentation for the Post Processing Stack shows the recommended way to create and destroy PostProcessVolumes through code at r... Read more

1
votes
Fixed

[MacOS][Metal]Incorrect WebCamTexture rendering in macOS Editor with Met...

Mobile Graphics

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Jun 07, 2018

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Version/s: 2018.1.0f2

To reproduce:1. Open users attached project "RemoteCameraPreview.zip"2. In Edit > Project Settings > Editor set Device to Any ... Read more

0
votes
Fixed

When installing a new package, Package Manager does not default to insta...

Packman

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Jun 07, 2018

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Version/s:

Steps to reproduce:- Download Unity Editor version 2018.2.0b8- Open the package manager.- Change to the "All" tab and look at the Po... Read more

0
votes
Postponed

Editor concurrency of 10 connections causing too much network congestion...

Package: Collab Proxy

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Jun 07, 2018

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Version/s:

REPRO STEPSBased on https://unity3d.zendesk.com/agent/tickets/4895281) Limit upload rate to <1Mbps.2) Open a Collab-enabled proje... Read more

0
votes
Fixed

"Value Dragging" Broken for Shader Graph

Package: Shader Graph

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Jun 07, 2018

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Version/s: 2.0.3

2018.2.0b6, SRP master @ 1fac5b8 (June 7th) (reproduced in all ShaderGraph used so far) Shader Graph's "Value Dragging" (if that's t... Read more

0
votes
Fixed

VideoPlayer returns 2 for frame number despite being on frame 0

Video

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Jun 01, 2018

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Version/s: 2018.1.0f2

To reproduce:1. Open attached project2. Run SampleScene3. Check the console Actual: frameReady returns frame 2 instead of frame 0Exp... Read more

0
votes
Fixed

[External] [UWP] Creating a master build with .net backend and photon vo...

Universal Windows Platform

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May 23, 2018

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Version/s: 2017.4.3f1

Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build project with .NET scripting backend4. Open solution... Read more

0
votes
Fixed

Facebook platform support is not detected by the editor on MacOS

Facebook Gameroom

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Jun 07, 2018

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Version/s: 2018.2.0f2

Facebook platform support is not detected by the editor hence the user is not able to make builds for Facebook platform. Steps to re... Read more

0
votes
Fixed

[2D] [Animation] Certain bones in a long chain are colored black when ri...

2D

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Jun 08, 2018

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Version/s:

[2D] [Animation] Certain bones in a long chain are colored black when rigging Steps to Repro: - import a sprite and open the Sprite ... Read more

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