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"Opened" event of a WebSocket4Net.WebSocket does not get called when ope...
How to reproduce:1. Open the "SampleScene" scene in the attached project2. Enter the Play mode Expected result: In the Console windo... Read more
[VideoPlayer][Android] Playing video when WaitForFirstFrame is disabled ...
How to reproduce:1. Open the attached project2. Switch platform to Android3. Build and run Far Plane and Near Plane scenes on Androi... Read more
Reset button, placeholders & input fields clips when player settings win...
On shrinking Inspector window horizontally for player settings clips reset button, placeholders and input fields. Steps to Repro:1. ... Read more
[Profiler] Incorrect processes are assigned to coroutines in CoroutinesD...
To reproduce:1. Open user's attached project "CoroutineTest.zip", scene "test"2. Make sure Profiler window is visible and VSync grap... Read more
"Event EventCrouch called on client" error pops up when two classes impl...
How to reproduce:1. Open attached Unity project "NetworkInterfaceTest"2. Load scene "SampleScene"3. Enter the Play mode4. Press "Cro... Read more
[Android] System.Diagnostics.StopWatch don't track time properly when ap...
When the application is put on the background on Android Time.realtimeSinceStartup and System.Diagnostics.StopWatch either run slowe... Read more
[Progressive Lightmapper] shadows of alpha cutout materials are wrong wh...
Steps to reproduce:1. Open the attached project2. Open "BugReport" scene3. In Lightmapping settings, make sure that Bounces is set t... Read more
[iOS]Touching and dragging starts lagging when VoiceOver accessibility i...
To reproduce:1. Open users attached project "TouchTest.zip"2. Open "test.unity" scene3. Build for iOS4. Enable on iOS device Setting... Read more
[2D] [Tilemap] Editor freezes when trying to flood-fill a large area wit...
To reproduce: - Open th sample scene and use the tile palette- try and drag some large rectangles with th existing blue tile in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons