Search Issue Tracker

Won't Fix

Votes

0

Found in

2018.1.0f2

Issue ID

1036144

Regression

No

"Event EventCrouch called on client" error pops up when two classes implement same Interface and one of them is NetworkBehaviour

Networking

-

How to reproduce:
1. Open attached Unity project "NetworkInterfaceTest"
2. Load scene "SampleScene"
3. Enter the Play mode
4. Press "Crouch"

Expected result: Error shouldn't pop up because Networking is not used.
Actual result: "Event EventCrouch called on client" error pops up.

Reproduced with: 2018.2.0b7, 2018.1.4f1, 2017.4.5f1, 2017.2.3p1, 2017.1.4f1.

Note: NetworkBehavior class is not used in a scene.

  1. Resolution Note:

    Mass closure of UNET Bugs.
    As UNet is Deprecated we are moving to low maintenance mode, where critical issues can get fixes.
    Closing this bug as part of cleaning-up the Bug List.

    If you feel this bug is really a road-blocker, you can reopen the bug and we will work on this one.

    For more information and next steps see this [blog post](https://blogs.unity3d.com/2018/08/02/evolving-multiplayer-games-beyond-unet/) and the [FAQ](https://support.unity3d.com/hc/en-us/articles/360001252086-UNet-Deprecation-FAQ)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.