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Marshal.SizeOf() throws ArgumentException with IL2CPP
Reproduction steps:1) Download and open user's attached project2) Make sure that Android is selected as Platform3) Make sure that Sc... Read more
Unity does not support display scaling on Windows 10
When using Unity with display scaling different from 100%, then it looks a little blurry. Reproduction steps:1. Change display scali... Read more
[Auto] Changing Directional Mode Not Triggering Baking When Only Precomp...
Changing Directional Mode in General GI does not trigger baking with auto mode when only precomputed realtime GI is enabled. It work... Read more
[Graphics] Material.SetBuffer does not have an "int nameID" override method
Material.SetBuffer does not have an "int nameID" override method in 5.5. All other Set methods of Material such as SetInt and SetFlo... Read more
Rotation error of thumb when retargeted for Mecanim humanoid
To reproduce:1. Open attached project2. Open the ThumbIssue scene.3. Press play.4. Look closely at the hands of the two characters. ... Read more
Unity crashes when timing is checked in Animator layers
Steps to reproduce:1. Download and open repro.zip2. Open scene "test" (Assets->Levels)3. Unity crashes4. Reopen project and unche... Read more
NullReferenceException in InspectorWindow.OnSelectionChange if asset is ...
Steps to reproduce: 1. Open attached project2. In top menu, open "Window > Weaver > Layer Linker"3. In project tab select "Ass... Read more
Closed occlusion portal doesn't occlude an area
Reproduction steps:1. Open the attached project2. Select "GameObject (1)" in the hierarchy3. Uncheck the "open" property under Occlu... Read more
[Win][TextureConverter][API] ::Rgba32FloatToRgba32FloatConverter crash a...
Steps to repro: 1. Open attached project and 'test' scene;2. In the upper context menu bar select EXR -> Save RenderTexture;3. Dr... Read more
Texture2D.GetPixel ignores Tiling and returns a color as if the texture ...
The project has a Sphere that casts a ray at the textures and calls Texture2D.GetPixel at collision point, but when its cast at a te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List