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0
votes
Fixed

[PLM] Editor crashes after pressing "Generate Lighting" button in the Ad...

Progressive Lightmapper

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Jun 19, 2018

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Version/s: 2018.3.0a2

Steps to repro: 1. Open attached project on OSX;2. Open the Lighting window (Windows>Rendering>Lighting Settings);3. Click 'Ge... Read more

2
votes
Fixed

[FBX Exporter] ArgumentNullException is thrown when exporting GameObject...

Package: FBX Exporter

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Jun 16, 2018

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Version/s: https://assetstore.unity.com/packages/essentials/fbx-exporter-101408

Reproduction steps:1. Open the attached project "FbxExporterBug.zip";2. Open the scene Scenes/TheBug;3. Right-click on the only obje... Read more

0
votes
Won't Fix

Generic class values are not deserialized on built game

Scripting

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Jun 14, 2018

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Version/s: 2018.1.3f1

Steps to reproduce:1. Open user attached project2. Play the scene3. Notice that the speed is set to 94. Build and run5. Speed value ... Read more

0
votes
Fixed

InputField gets corrupted and ArgumentOutOfRangeException is thrown when...

uGUI

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Jun 18, 2018

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Version/s: 2017.4.1f1

To reproduce:1. Open project2. Play 'Scene1' in the editor or Mac Standalone3. Copy any of the emojis from the list below the repro ... Read more

0
votes
By Design

Mesh Collider with a Rigidbody bounces differently from other Mesh Colli...

Physics

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Jun 19, 2018

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Version/s: 2017.3.1p1

How to reproduce:1. Open attached "repro_1050835" project2. Enter Game mode3. Look at the Game view Expected result: Rigidbodies ins... Read more

0
votes
Fixed

Mesh renderer draw shadows on terrain when painted as a tree even when t...

Terrain

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Jun 19, 2018

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Version/s: 2018.3.0a2

Mesh renderer draw shadows on terrain when painted as a tree even when the cast shadow is set to "off" Steps to Repro:1. Open attach... Read more

0
votes
By Design

Corrupted Base Layer causes OnStateIK to be called twice

Animation

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Jun 08, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Open user-attached project2. Select DefaultAvatar in the Hierarchy3. Add "Animator Controller FAULT" into its ... Read more

0
votes
Fixed

[UI] Editor crashes after deleting gameobject while Lightmap Preview win...

Progressive Lightmapper

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Jun 19, 2018

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Version/s: 2018.3.0a1, 2018.3.0a3

Steps to repro: 1. Download attached project - https://drive.google.com/open?id=1CUYfEctEbmS1aFEk9ElzGiqzlmQz9J5d2. Open the project... Read more

0
votes
Fixed

[UI] GraphicRaycaster/PhysicsRaycaster.Raycast retruns worldPosition and...

uGUI

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Jun 12, 2018

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Version/s: 2018.2.0b7

Steps to reproduce:1. Open QA attached project2. Press on the cube3. Notice that worldPosition and worldNormal output is correct4. P... Read more

0
votes
Won't Fix

[Android][Google Pixel C] Application using Joystick Controller project ...

Mobile

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May 29, 2018

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Version/s: 2018.2.0b6

1. Open attached "CrashPixel" project2. Build and run it to Google Pixel C device3. Leave application running for a few minutes Resu... Read more

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