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SRP Lightweight render shows black screen when render scale is not close...
Reproduction steps:1. Open the attached "Stripped_1039152" project.2. Open the "HDR and renenderscale bug" scene. Actual behavior:- ... Read more
[UI] InputFiled Character Limit causes ArgumentOutOfRange exception whil...
How to reproduce:1. Create UI -> InputField2. Select InputField in Hierarchy and Change Content Type to Standart, Name, etc... in... Read more
[OSX] [Perforce] Drag and Drop from Project view to the scene does not w...
To reproduce:1. Open project2. Connect to local perforce server3. Try to drag and drop the prefabs from Assets/test1/test2/test3/tes... Read more
[Deployment] The Icon at 128x128 is corrupt in MacOS build
To reproduce:1. Open attached project "OSXIconGlitch.zip"2. Build for MacOS standalone3. Right-click on the built project > Show ... Read more
[OSX] Chinese keyboard input (pinyin) are not recognized by Input.compos...
How to reproduce:1. Follow the rules to add Pinyin input mode: https://support.apple.com/kb/PH22620?locale=en_GB2. Open given Unity ... Read more
[2018.2][Android] Setting RenderTexture.active causes crash when not usi...
To reproduce: 1. Download attached project "render_texture_test.zip" and open in Unity2. Open "SampleScene" scene3. Change platform ... Read more
[2017.x] [UWP] IL2CPP generates incorrect code for lock() statement in U...
Steps to reproduce:1. Download 1038465_repro.zip2. Switch platform to UWP3. Build with IL2CPP backend, non-development build4. Build... Read more
[Services][Performance Reporting] Managed exceptions crash OSX standalon...
To reproduce:1. Open users attached project "PerformanceReportingBug.zip"2. In the Services tab enable Performance Reporting3. Build... Read more
Tiles in Tilemap are missized when they are generated from Sprites with ...
How to reproduce:1. Open the attached "1040109_repro.zip" project2. In Project window, locate two sprite files "Sprite_1" and "Sprit... Read more
SpriteAtlas inspector does not correctly update after calling SpriteAtla...
How to reproduce:1. Open given Unity project2. Select Global -> SpriteAtlas_Global to see it in the inspector3. Select SpriteAtla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject