Search Issue Tracker

0
votes
Won't Fix

[UnityYAMLMerge] Layer position is overridden and increased by one when ...

Collab

-

Oct 12, 2016

-

Version/s: 5.5.0b7

Steps to reproduce:1. open new collab project on two different computers2. add layer A on one editor and layer B on the other editor... Read more

0
votes
Fixed

[HLAPI] Trying to spawn from a reference to a prefab throws null referen...

Networking

-

Oct 12, 2016

-

Version/s: 5.5.0b7

Steps to reproduce:1. open attached project2. build for standalone3. click 'space' Actual: null reference in standalone and editor s... Read more

0
votes
Fixed

Shadow artefacts with extremely shallow angles

Shadows/Lights

-

Oct 12, 2016

-

Version/s: 5.5.0b8

Under certain extreme circumstances Unity will render aliased shadows. It probably affects very few users. Florent asked me to creat... Read more

0
votes
Duplicate

Unity crashed on loading of collab

Editor - Other

-

Oct 12, 2016

-

Version/s: 5.5.0b7

No proper steps to reproduce.Collab window was loading (possibly, collab data updating), and Unity crashed. Read more

0
votes
Fixed

[Collab] Launch external tool for merging a script conflict provides inv...

Collab

-

Oct 12, 2016

-

Version/s: 5.5.0b7

Steps to reproduce:1. open attached project2. open collab tab and use the "Launch external tool" to merge Player.cs conflict Expecte... Read more

0
votes
Fixed

[Lighting][Forward] Spotlight ray passes through SpeedTrees

Speedtree Integration

-

Oct 12, 2016

-

Version/s: 5.5.0b7

Steps to repro: 1. Open attached project and 'testShadow' scene;2. Launch the scene. Actual result:Light ray from spotlight gameobje... Read more

0
votes
By Design

[UnityWebRequest] Unable to write data when downloading asset bundle whi...

Networking

-

Oct 12, 2016

-

Version/s: 5.4.1p3

Steps to reproduce: 1. Open attached project2. Open scene "TestScene"3. Build asset bundle using "Assets/Build AssetBundles" menu4. ... Read more

0
votes
Fixed

Using SetActiveScene on a scene which is being additively loaded does no...

Asset and Scene Management

-

Oct 12, 2016

-

Version/s: 5.5.0b7

Steps to reproduce:1. open attached project2. play scene 'Main'3. click 'Load Scene" GUI button Expected: warning that we are trying... Read more

0
votes
Postponed

Scene's pixelRect size changes depending if it contains the users mouse

Scene/Game View

-

Oct 10, 2016

-

Version/s: 5.3.4f1

Reproduction steps:1. Open the attached project in Unity2. Make sure both the Console and Scene windows are visible3. Move your mous... Read more

0
votes
By Design

[OnClick] Function with "Long" variable type doesn't show up in the func...

UI

-

Oct 12, 2016

-

Version/s: 5.5.0b7

Reproduction steps:1. Open the attached "Archive" project.2. Check three scripts in the "Assets" folder.- Each one takes different a... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.