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it is not obvious how to make a new group
-e: the only way to do that is to rightclick on the master element in the Groups list -repro:--create new mixer--imagine a novice us... Read more
rightclick options in audio mixer somewhat inconsistent
-e: what happens when rightclicking elements in the audio mixer lists is inconsistent compared to other places in unity -repro:--ope... Read more
audio effects keep on playing when stopping the scene
-e: certain effects in a mixer keep in playing after the scene has been stopped which is a but weird since people are used to everyt... Read more
"Recursive Serialization" error message appeared after a crash with the ...
"Recursive Serialization" error message appeared after a crash with the delay effect. Could not reproduce again - please see attache... Read more
Objects with substance materials turn black when deselected
This occurs when there have been some changes to the substance material and the object with the material is deselected. A redraw wil... Read more
Changing the smoothness of a substance material with a standard shader c...
Using the standard shader with the substances generates a correct preview of the object when changing some settings, but after the o... Read more
Sprites don't work with substance materials
Using a sprite with a substance material and a standard shader does not work. Selecting the cutout or transparent option generates a... Read more
Substance terrain tool does not work in 5.0
The substance terrain tool is not usable with Unity 5.0 Works in Unity 4.5.2f1 Read more
ScriptUpdater fails with compilationException error
Could not start compilationException: Failed running ScriptUpdater.exe its output is:stdout:[Script Updater] Assets/Scripts/Engine/B... Read more
components with no options still have a expand arrow in inspector
-e: see title. if there is nothing to show not having the arrow would make it a bit clearer -repro:--create new project-click main c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used