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0
votes
Won't Fix

Panels can be dragged under Windows Taskbar when Unity is not fully maxi...

Themes

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Nov 18, 2017

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Version/s: 2017.2.0f3

1. Open Unity 2. Make sure Unity is not fully maximized 3. Undock any panel, drag it around in various combinations with releasing, ... Read more

0
votes
Fixed

NullReferenceException thrown when calling EditorApplication.SaveOpenSce...

Themes

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Nov 20, 2017

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Version/s: 2017.2.0p2, 2017.2.0a1, 2017.3.0a1, 2018.1.0a1

Steps to reproduce: 1. Open attached project "970700.zip" 2. In the 'Untitled' scene, create a new GameObject in the Hierarchy 3. E... Read more

0
votes
Not Reproducible

Editor crashes when closing 2D Roguelike tutorial project and choosing K...

Scene Management

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Nov 20, 2017

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Version/s: 2017.2.0f3

Reproduction steps 1. Start the 2D Roguelike Tutorial from the Learn tab -> Tutorial Projects -> Start 2. Open the 2D Roguelike Upgr... Read more

0
votes
Not Reproducible

[OSX][Draw Mode] "Screen position out of view frustum" error while expan...

Themes

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Nov 21, 2017

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Version/s: 2017.3.0b3, 2018.1.0a5

Environment: Unity 2018.1.0a5 MacOS 10.12 What happened "Screen position out of view frustum" error while expanding Sprite. Steps ... Read more

0
votes
Fixed

Editor gets slower when scrolling trough Treeview provided from UnityEdi...

IMGUI

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Nov 20, 2017

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Version/s: 2017.3.0a3, 2017.3.0b8

How to reproduce: 1. Open user attached project 2. Go to "BugReport" --> "Open TestCode window" (Custom menu items) 3. Move the "... Read more

0
votes
Won't Fix

[PLM] Shadows from SpeedTree are not baked if lightmap resolution is cha...

Progressive Lightmapper

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Nov 21, 2017

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Version/s: 2017.2.0p2

Steps for reproduction: 1) Download the project `SpeedTreeShadowsBug` 2) Open `TestScene` in Scenes folder 3) Start baking and obse... Read more

4
votes
Fixed

[Vuforia][iOS] "Project file cannot be parsed" error appears when openin...

iOS

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Nov 16, 2017

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Version/s: 2017.2.0p2

Note: Check the attached screenshot for explanation and a possible solution. Unable to open Xcode-iOS Project when built using Wind... Read more

0
votes
Fixed

NullReferenceException in UnityEditor.LightProbeGroupInspector.OnDisable...

Inspector Framework

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Nov 21, 2017

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Version/s: 2018.1.0a3, 2018.1.0a5

Steps to repro: 1. Open attached project; 2. Open 't1LightProbeGroup' scene; 3. Wait until light baking finishes; 4. Open 't1LightP... Read more

3
votes
Fixed

[Tilemap] Frustum culling is culling large tiles incorrectly

2D

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Nov 21, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Open attached project 2. Open "BrokenClipping.unity" scene 3. Play the scene 4. Notice that visible culling o... Read more

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