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Image components not displaying sprite data when instantiated from a pre...
Reproduction steps:1. Open the attached project "sprite-atlas-load-sprite-failure.zip";2. Open the scene1.unity;3. Enter a play mode... Read more
During heavy calculations, NaN values appear and cause a lot of various ...
To reproduce: 1. Open the project, attached by the user (Cell Damage.zip)2. Open the "Cena01" scene3. Enter Play mode4. Wait a few s... Read more
[Hololens] InteractionSourceState.selectPressed is False when air tap an...
Steps to reproduce:1. Download attached project2. Connect HoloLens to the Editor3. Enter play mode4. Air tap and hold Expected resul... Read more
[Android|iOS][Mac] Colors are inverted when texture is compressed with R...
When compressing to RGBA 16 on OSX when in OpenGL editor (not Metal) and build platform is either Android or iOS the Red and Blue ch... Read more
[Create C# Test Script] always disabled
1) use the attached project, or- create a new project- Open Window/Test Runner- select EditMode- create a Test Assembly folder2) sel... Read more
LWRP package fails to install when there is an Lightweight pipeline asse...
How to reproduce:1. Create a project with the 3D template2. Open Package Manager3. Install Render-pipelines.lightweight4. In the Pro... Read more
[Windows] Graphic errors/glitches when running player fullscreen
-e: when running the player in fullscreen with quality setting "High" or lower there are a lot of glitches to be seen--doesn't do it... Read more
Parts of the editor stay light grey when Unity Pro is activated
How to reproduce:1. Open any project with Unity Personal2. Help/Manage License3. Activate Unity Pro Expected result: Unity editor be... Read more
[Android] AndroidJavaProxy causes AndroidJavaException when a byte array...
Steps to reproduce:1. Open user attached project2. Export Android project using the build system of Unity3. Open exported project on... Read more
Sprite is not loaded from Sprite Atlas when it's referenced anywhere in ...
To reproduce:1. Open user's attached project2. Check Canvas Inspector window > Test One script component > Sprite Prefab field... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value