Search Issue Tracker
Blurry fonts in Build Settings menu on high DPI screens
To reproduce:1. Open any project2. Open Build Settings Expected result: Some options' fonts are not as sharp as the othersActual res... Read more
Scriptable object inspector auto unlocks when entering play mode
How to reproduce:1. Create empty Unity project2. Create ScriptableObject script with at least one public field and make it creatable... Read more
RaycastCommand gives incorrect results when direction vector is not norm...
How to reproduce:1. Open given Unity project2. Enter "SenseTest" scene3. Enter Play Mode4. Select scene window5. Select "SenseManage... Read more
VS Code opens two empty files in addition to the script file if the proj...
To reproduce: 1. Create a new project with a space in the name (e.g., "New Project")2. Create a new script3. Open the script with VS... Read more
Game crashes when using a lot of compound mesh colliders
How to reproduce:1. Open attached project "Tank.zip" and scene "SampleScene"2. Enter Play mode3. Observe Scene view Expected result:... Read more
[iOS] Higher memory consumption in Load/Store Bandwidth frame using comm...
To reproduce:1. Open project2. Build to XCode and runs in a Metal iOS Device.3. Capture a frame to see only one RenderCommandEncoder... Read more
Outdated error is thrown when entering Play mode and having rigidbody wi...
How to reproduce:1. Open attached project "OutdatedError.zip" and scene "SampleScene"2. Enter Play mode3. Observe Console window Exp... Read more
Editor crashes when adding a script with a UI component requirement to a...
How to reproduce:1. Open the scene "NewScene" from my attached project "New Unity Project.zip"2. Select "Parent" GameObject and from... Read more
Editor crashes if checking "SystemInfo.SupportsTextureFormat" with every...
Reproduction steps: 1. Open "MinimalRepro.zip" Project2. Open "Test" Scene3. Enter Play mode Expected Result: Entering Play mode is ... Read more
[ProBuilder] Scene GUI appears unlit when the scene lighting off and whe...
To reproduce:1. Open a new project2. Import the ProBuilder using Package Manager or Asset Store, if on older versions3. Set the Colo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open