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Fixed in Unity 2018.3

Votes

0

Found in

2018.1.0f2

Issue ID

1035922

Regression

No

RaycastCommand gives incorrect results when direction vector is not normalized

Physics

-

-

Priority: 5Not yet prioritized for a release

-

Severity: 3Secondary functionality broken

How to reproduce:
1. Open given Unity project
2. Enter "SenseTest" scene
3. Enter Play Mode
4. Select scene window
5. Select "SenseManager" in the hierarchy
6. Check Use Jobs checkbox
7. Check Normalize Direction checkbox
8. Notice difference between in scene

Expected result: In both ways scene should remain the same
Actual result: When RaycastCommand is created with normalized vector result is different than the one which is created without normalizing the vector

Reproducible with: 2018.3.0a1, 2018.2.0b4, 2018.1.0f2

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