Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.4.X, 2018.2.X
Votes
0
Found in
2018.1.0f2
Issue ID
1036699
Regression
No
Editor crashes when adding a script with a UI component requirement to a parent Gameobject
How to reproduce:
1. Open the scene "NewScene" from my attached project "New Unity Project.zip"
2. Select "Parent" GameObject and from the Assets folder drag a script called "Test2" to its Inspector window
Expected result: There should be a Text component created for the "Parent" GameObject automatically
Actual result: Editor crashes
Reproducible with: 2017.2.2p4, 2017.4.3f1, 2018.1.2f1, 2018.2.0b5
Note: Last stack trace output (Transform::SetParent). Crash doesn't occur with these UI class components: Button, DefaultControls, InputField, Navigation, Selectable. The crash occurs when a script with "[RequireComponent()]" attribute is being added to the parent object in Hierarchy
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Progress indicator in Meta Quest Build Profile configuration is barely visible
- Slightly transparent objects disappear completely in Web Player when using RenderGraph
- Visual Scripting Components are hidden behind a throbber when Multiplayer Play Mode is running with at least one local instance
- Video Player does not throw an error when playing a video with unsupported encoding settings
- Errors indicating that TMP Extras were not Imported logged when opening the Render Pipeline Converter Window while in Play Mode
Add comment