Search Issue Tracker

0
votes
Fixed

physx::shdfnd::Array<...>::resize crash when MeshCollider Convex is on

Physics

-

Mar 18, 2017

-

Version/s: 5.6.0b5

To reproduce:1.Open attached project "892396"2.Select "TiltHead" in the Hierarchy3.Make sure Convex is on on the MeshCollider on "No... Read more

0
votes
Fixed

[WSA] Multiple sdk != kUniversalSDK81 assertions are printed when buildi...

Windows Store Apps

-

Sep 01, 2016

-

Version/s: 5.5.0b2

Steps to reproduce: 1. Create new project and build using Universal 8.1 sdk with default settingsNotice multiple "sdk != kUniversalS... Read more

0
votes
Won't Fix

[HDRP] Lit material preview is rendered incorrectly with a mask map

-

Mar 04, 2025

-

Version/s: 6000.0.41f1

Does not reproduce on: {}2022.3.59f1{}, 6000.1.0b9 Reproduces only on: 6000.0.41f1 Steps to reproduce: 1) Start a new HDRP sample sc... Read more

0
votes
By Design

[Profiler][UX] Profiler is very slow, hard to select right frame, runs o...

Profiling

-

Sep 07, 2020

-

Version/s: 2019.4, 2019.4.9f1, 2020.2

Reproduction steps:1. Open attached project "VersionDependencyGraph.zip"2. In Profiler window, enable Deep Profiling and record in E... Read more

4
votes
Won't Fix

Slider Handle disappear on resize or changed position after undo(Ctr+Z)

UI

-

Jun 22, 2016

-

Version/s: 5.4.0b13

Steps to reproduce : 1) Download attached project "Slider Bug.zip" and open in Unity.2) In Hierarchy tab, click on Canvas &gt;&gt; S... Read more

0
votes
Fixed

Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...

Package: Entity Component System (ECS)

-

Jan 02, 2020

-

Version/s: 2019.3, 2019.3.0f4, 2020.1

How to reproduce:1. Download and open "2019_3_0f4_C_UWP_Error.zip" project2. Build project for UWP Expected results: Build completed... Read more

0
votes
Won't Fix

UnsafeBitArray.Find() method returns the wrong index and goes beyond the...

Package: Unity Native Collections

-

May 06, 2025

-

Version/s: 2.6.0-exp.2 - Collections

How to reproduce:1. Open the “BitsTest.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console Expected result... Read more

0
votes
Won't Fix

Crashes on Transform::GetLocalPosition when opening a Scene with a Prefa...

Scene Management

-

Jul 10, 2019

-

Version/s: 2019.1.0b4, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open EditorTest Scene Reproducible with: 2019.1.0b4, 2019.1.12f1, 2019.2.0a14, 2019.3.0a... Read more

0
votes
Fixed

Editor crashes when assigning Universal's RP Forward Renderer Data to Cu...

Package: Scriptable Render Pipeline Core

-

Aug 27, 2019

-

Version/s: 6.9.1

Steps to reproduce:1. Create a new project2. Install Universal RP from package manager3. Create Project View -&gt; Create -&gt; Rend... Read more

0
votes
Fixed

[Metal][RealtimeGI] Baked albedo colors are different from the shaded co...

MacOS

-

Sep 10, 2019

-

Version/s: 2019.2.0a14, 2019.2.0b1

Steps to repro:1. Open the attached project and 'VertexPaint_Playground' scene on OSX with Metal API;2. In the lighting window press... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.