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[M1][UI] Canvas can't render images
Reproduction steps: Open the user's attached project Open Assets > Alphabet Board > Scenes > MainScene Observe Game View Ex... Read more
[Windows] Unity crashes when stays unfocused for a while
Regression from revious build - Version 5.4.0b7 (b558e46def43)Steps:1. Open Unity with some project2. Switch to another application=... Read more
[iOS][Xcode12] "Build And Run" generates an .xcodeproj project but does ...
Reproduction steps:1. Download and open attached "Xcode12-BuildAndRunOnlyBuilds" project2. In the toolbar, press "File" > "Build ... Read more
[2D] Unable to click on/select Sprite Mask in Scene with Sprite Mask View
A Sprite Mask cannot be clicked on/selected in Scene when using Sprite Mask View 1. create a Sprite Mask2. select a Sprite to use fo... Read more
[IL2CPP] Standalone throws ExecutionEngineException when using generics ...
How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more
Build cube outputs result in build failure and error thrown
How to reproduce: Import the attached package to HDRP project Build player 104.a_Outputs scene Actual result: Build fails and errors... Read more
[Android] UnityDataAssetPack-master.apk contains uncompressed assets whe...
Reproduction steps:1. Download bundleTool from https://github.com/bundletool/releases2. Open the attached “BugRepro” project3. Click... Read more
[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...
How to reproduce:1. Open the attached "case_1212342.zip" Unity project2. Build the Scene for the iOS platform3. Attempt to deploy th... Read more
Crash in PhysicsManager2D::PreSolve
In Unity 5.6 the PhysicsManager2D is called CollisionListener2D (renamed in 2017.1) How to reproduce:1. Open user provided project2.... Read more
[HDRP] Maximum Light Count takes into account far distant lights not vis...
Steps to reproduce:1. Open attached project2. Select HDRenderPipelineAsset3. Observe the Lights sections Maximum Punctual on Screen ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used