Search Issue Tracker
EditorBuildSettings are not updated when a scene is moved or its name is...
To reproduce: 1. Create a new project2. Create a new scene and add it to build settings3. Go to File -> Save Project4. Create a n... Read more
Unity crashes at burst_WriteModuleObject when using [ComputeJobOptimiza...
How to reproduce:1. Open given Unity project2. Enter "DefaultScene" scene3. Enter Play Mode4. Click New Game -> Campaign -> Mi... Read more
Adding 65 onClick events to multiple UI buttons throws NullRef exception...
To reproduce: 1. Open the project, attached by the tester (tooManyEvents.zip)2. Open the "SampleScene" scene3. Select both button ob... Read more
"SerializedObject" error occurs on removing additive scene when lighting...
Steps to Repro:1. Open an attached project or create a new project and open a sample scene2. Open the Lighting Settings window by go... Read more
Selecting custom MenuItem from Component tab results in "can't be checke...
How to reproduce:1. Open the attached "1038153_repro.zip" project2. In the main menu, select Component/Component lister Expected res... Read more
Image components not displaying sprite data when instantiated from a pre...
Reproduction steps:1. Open the attached project "sprite-atlas-load-sprite-failure.zip";2. Open the scene1.unity;3. Enter a play mode... Read more
During heavy calculations, NaN values appear and cause a lot of various ...
To reproduce: 1. Open the project, attached by the user (Cell Damage.zip)2. Open the "Cena01" scene3. Enter Play mode4. Wait a few s... Read more
[Hololens] InteractionSourceState.selectPressed is False when air tap an...
Steps to reproduce:1. Download attached project2. Connect HoloLens to the Editor3. Enter play mode4. Air tap and hold Expected resul... Read more
[Android|iOS][Mac] Colors are inverted when texture is compressed with R...
When compressing to RGBA 16 on OSX when in OpenGL editor (not Metal) and build platform is either Android or iOS the Red and Blue ch... Read more
[Create C# Test Script] always disabled
1) use the attached project, or- create a new project- Open Window/Test Runner- select EditMode- create a Test Assembly folder2) sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size