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0
votes
Fixed

[iOS] When "input.Gyro.enabled=true" is set, "input.Gyro.rotation" doesn...

iOS

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Sep 28, 2016

-

Version/s: 5.5.0b5

Reproduction steps:1. Open the attached gyro project.2. Build and run "1" scene.3. Rotate a device.- Gyroscope is bound to camera.- ... Read more

0
votes
Duplicate

Normal map breaks on iOS

iOS

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Sep 28, 2016

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Version/s: 5.4.1p2

Steps to reproduce:1) Open the attached project.2) Switch platform to iOS. In the Scene, there's a large cube which has a shader tha... Read more

0
votes
Fixed

GPU instancing is not working with procedurally generated meshes

Graphics - General

-

Sep 02, 2016

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Version/s: 5.4.0p3

Reproduction steps:1. Open the project2. Open the only scene3. Play the scene4. Open the Frame Debugger5. Notice that meshes are not... Read more

0
votes
By Design

Mesh Renderers are not batched dynamically when the parental object is s...

Graphics - General

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Sep 26, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Open the attached project LightProbeAnchorBug.zip2. Open the DrawCall scene3. Enter Play mode4. Open the Frame... Read more

9
votes
Fixed

[Lightmapping]Console throws 'Couldn't find baked index for current ligh...

Progressive Lightmapper

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Sep 15, 2016

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Version/s: 5.5.0b3

Reproduction steps:1. Open my attached project: https://oc.unity3d.com/index.php/s/uhz0n22B3AG5jm4 (check the edit for the password)... Read more

1
votes
By Design

CommandBuffer.Blit does not produce the same result as Graphics.Blit

Graphics - General

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Sep 28, 2016

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Version/s: 5.4.1f1

Reproduction steps:1. Open the project2. Open the "Test_CommandBufferBlit" scene3. Play the scene and notice the gray screen4. Open ... Read more

0
votes
Duplicate

Scroll Rect elastic works only in elastic mode with horizontal and verti...

UI

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Sep 28, 2016

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Version/s: 5.5.0b4

How to reproduce:1. Open the attached "ScrollRect.zip" project2. Open Controls scene3. There are two Scroll View game objects-Scroll... Read more

0
votes
Duplicate

[iOS] [CreatePrimitive] fails to add Collider to an object

iOS

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Sep 29, 2016

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Version/s: 5.4.1p1

Reproduction steps:1. Open the attached project.2. Delete "ForceRefs" game object in the hierarchy.- Bug is not reproducible if prim... Read more

0
votes
Fixed

[Billboard][MassPlaceTrees] Billboards are cut after mass placing more t...

Terrain

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Sep 29, 2016

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Version/s: 5.5.0b6

Steps to repro: 1. Open Unity;2. Create new project;3. Import attached package;4. Open 'testBillboards' scene;5. Select Terrain game... Read more

2
votes
Not Reproducible

UNetWeaver - 5.5.0b4 with MonoUpdate failes to compile a project

Mono

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Sep 29, 2016

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Version/s: 5.3.4p5

UNetWeaver doesn't seem to work with the new class libraries. This may also be related to UnityTestTools. Read more

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