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Low performance in Animation window when hadling a lot of key frames
How to reproduce:1. Open attached Unity project2. Load "test" scene3. Select event_catattacs in the Hierarchy window4. Open Animatio... Read more
[iOS] Post-process effect material that fades a camera's rendered scene ...
Reproduction steps:1. Open the attached project "iOSTestProject-5.6.5"2. Open the TestScene.unity;3. Enter a play mode. Expected res... Read more
[macOS] Opening a script file activates double Visual Studio editor window
Reproduction steps:1. Create a new Unity project;2. Create a new C# script;3. Double-click on it to open the Visual Studio. Expected... Read more
[iOS] Using Local Notification services creates Push notification Entitl...
Steps to reproduce: 1. Open attached project2. Build 'SampleScene' to iOS3. Open generated Xcode project Actual behaviour: 'Push Not... Read more
[Windows] Null reference exception is thrown when calling NetworkInterfa...
To reproduce:1. Open project2. Build and run development build for windows standalone or play in the editor when scripting runtime i... Read more
Editor hangs when scene contains Grid with big Tilemap
How to reproduce:1. Download attached project "case1030770_HangRepro" and open Scene "World"2. In Hierarchy enable Grid > "Tilema... Read more
Exception is thrown when child game object is detached from parent.
This issue is reproducible if the parent game object anywhere in the hierarchy has Text Mesh Pro game object attached. Steps to repr... Read more
[iOS] [ReplayKit] Application black screens and becomes unresponsive whe...
Reproduction steps:1. Create a new Google account or use mine (created for a testing purpose - credentials in the edit).2. Open the ... Read more
[Animation Window] Curves stutter/partially disappears when entering pla...
Steps to reproduce:1. Download repro_1035934.zip2. Open "Main" scene3. Open Animation Window3. Select "cube" Game Object4. Enter Pla... Read more
[.NET 3.x] Editor crashes when using covariants
Steps to reproduce:1. Open user attached project2. Switch editor back to 3.x scripting runtime version3. Attach 'BustedScrip.cs' to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open